Wednesday, January 31, 2007

Thesis-Timeline




Things I will accomplish by Feb 3rd

Meeting Thursday morning-Galvanic Skin response
Ask permission to use or decide if you want to build or buy it
Update personal and thesis statements
Go to the Music Library
Diagram my idea
Work on Preliminary Concept Documents

Live sound visualization with fire

Infernoptic

Most modern screens and displays are comprised of a grid of tightly-packed pixels, and by turning precise combinations of pixels on and off, complex moving images are formed. Now just substitute a 6" fireball for each of those demure little pixels, and the image jumps from the screen in licks and bursts of flame. That's the idea behind the latest creation from NAO, the Infernoptix Digital Pyrotechnic Matrix. Matrix because the screen is comprised of a grid 12 pixels wide by 7 pixels high, and Digital because to operate all 84 pixels in such elaborate ways requires a bit of digital processing. That processing starts with custom software, developed exclusively for the Infernoptix, and running on PC or Mac. Five separate modes allow a variety of effects from the screen, as well as the ability to perform the on-the-fly tuning that is necessary with complex pyrotechnics.

Thursday, January 25, 2007

Galvanic Skin response (GSR)

A low level of cortical arousal is desirable for relaxation, hypnosis, and the subjective experience of psychic states and unconscious manifestations.
A high level of cortical arousal gives increased powers of reflection, focused concentration, increased reading speed, and increased capacity for long-term recall.
Cortical arousal has a simple relationship to skin conductivity. Arousal of the cortex increases the conductivity of the skin and conversely, a drop in arousal causes a drop in skin conductivity. With a sensitive meter the level of arousal can be brought under conscious control. With a few hours' practice the level of arousal can be consciously controlled over wide


Galvanic Skin Response(GSH/GSR) or Electrodermal Response (EDR)


Biofeedback Infocenter

Types of Biofeedback Machines or Biofeedback Techniques

Galvanic skin response (GSH) or Electrodermal Response (EDR)

Also known as Electrodermal Response (EDR), Galvanic skin response measures electrical conductance in the skin, which is associated with the activity of the sweat glands. A very slight electrical current (unnoticeable to you) is run through your skin. The machine measures changes in the salt and water in your sweat gland ducts. The more emotionally aroused you are, the more active your sweat glands are and the greater the electrical conductivity of your skin. GSR is effective in treating phobias, anxiety, excessive sweating, and, at times, stuttering since these emotions will affect your skin's conductivity. It is used as a lie detection test. Athletes use this technique to prepare for games - to make sure that they are not too anxious or have pre-game jitters.


A Place to buy GSR/EDR - $185

Media Research with a Galvanic Skin Response Biosensor: Some kids work up a sweat!

ABSTRACT

This study considers the galvanic skin response (GSR) of sixth-grade students (n=20) using print, video, and microcomputer segments. Subjects received all three media treatments, in randomized order. Data for analysis consisted of standardized test scores and GSR measures. A moderate positive relationship was shown between cumulative GSR and standardized test scores (r = 0.50). The higher achieving students obtained higher GSR values. Patterns of arousal with each media were analyzed by analysis of variance with repeated measures. The interaction of media and time was significant at the p < .05 level (F(14, 266) = 1.985). The patterns of response towards the print and microcomputer treatments were very similar, and both were quite dissimilar to the pattern of response for video. Specifically, video obtained the highest GSR response initially, and GSR response remained constant throughout the 21-minute data collection period. Print and microcomputer obtained relatively lower GSR responses initially, then matched the GSR response level of video after about 10 minutes, and continued to increase throughout the data collection period. This finding has not been previously reported and reconciles earlier conflicting findings.

Analysis methods for GSR
The wave shape is usually biphasic or triphasic and lasts several seconds. Because GSRs are such long lasting waveforms inter-stimulus intervals (ISIs) should be long enough. When using short ISIs response overlapping should be considered by decomposing the overlapped responses.

Normally reproduced within-subject GSRs have common features in waveshapes. Amplitudes tend to habituate, latencies might increase slightly and waveshapes remain fairly unaltered in repetitions. The decrease in amplitudes and increase in latencies is affected by the weakening of the surprise effect of stimulation and by the weakening of alertness of the subject during the experiment.

In recording situations some low pass filter can be used to avoid high frequency noise. As the signal-to-noise ratio (SNR) of the GSR signal is high individual responses are usually studied without any signal processing. In some studies several responses are averaged but this can lead false interpretation due to variability of the response. Thus, it is generally suggested that averaging should not be used.

Final Report on Project on An Examination of Response Parameters of Electrodermal Responding to Standard Stimuli
Abstract: This report contains the results of two studies of the relative merits of using skin conductance or skin resistance to evaluate the amplitude of electrodermal responses to external stimuli. The studies also addressed the relative merits of correcting responses for baseline, rather than using raw amplitude measures. The first study employed an oddball paradigm to determine whether skin resistance or skin conductance, or baseline corrected ratio measures are best suited to discriminating oddball stimuli from a background of frequently occurring standard stimuli. The results indicated that there is no empirical basis for assuming that any particular measure has any advantage in allowing for reliable indexing of response differences between oddball (i. e., "novel") and standard stimuli. This suggests the possibility that the use of uncorrected amplitude measures in field applications may be as reasonable as any other technique. The second study attempted to determine if any electrodermal index was more well suited than others for assessing the magnitude of response to external stimuli differing in intensity. The data indicated that there was no apparent advantage to using any particular index of electrodermal response magnitude in favor of any other. All indices showed the same response curves with respect to stimulus intensity and subjective magnitude estimation of stimulus intensity.


The Effect of Sound Delivery Methods on a User's Sense of Presence in a Virtual Environment
Abstract: The purpose behind this thesis was two-fold. First, the effect of sound delivery on a user's sense of presence in a virtual environment was investigated. Second, the physiological responses of electrodermal activity, heart rate, end temperature were measured end correlated to the user's subjective sense of presence in an attempt to determine if physiological measures can be used in the future as en objective measure of presence. A computer based first-person shooter gene (Medal of Honor: Allied Assault(Trademark)) was utilized as the virtual environment. The independent variable wee sound delivery method (no sound, 5.1 surround sound, headphones, end headphones with subwoofer). The dependent variables were physiological response end questionnaire results. Results indicated that sound contributed to the user's sense of presence as evidenced by electrodermal activity and temperature end questionnaire scores. Also, significant changes occurred between the speaker end headphone sound delivery methods. This response suggests that speakers crested a higher sense of emotion and possibly induced a higher level of presence in participants.



Galvanic Skin Response Experiments


Homemade GSR by ITP students-Tom Igoe
GSR-Image

The Galvanic Skin Response (GSR) and Emotion

Interesting experiment---read it---could not copy-copy feature is disabled

The Galvanic Skin Response (GSR) and Emotion

How to Make GSR





Galvanic Skin Response Sensor:

Galvanic Skin Response (GSR)




Galvanic Skin Response

Galvanic skin response (GSR), also known as electrodermal response (EDR), psychogalvanic reflex (PGR), or skin conductance response (SCR), is a method of measuring the electrical resistance of the skin. There has been a long history of electrodermal activity research, most of it dealing with spontaneous fluctuations. Most investigators accept the phenomenon without understanding exactly what it means. There is a relationship between sympathetic activity and emotional arousal, although one cannot identify the specific emotion being elicited. The GSR is highly sensitive to emotions in some people. Fear, anger, startle response, orienting response and sexual feelings are all among the emotions which may produce similar GSR responses.

One branch of GSR explanation interprets GSR as an image of activity in certain parts of the body. The mapping of skin areas to internal organs is usually based on acupuncture point.


Practice

GSR is conducted by attaching two leads to the skin, and acquiring a base measure. Then, as the activity being studied is performed, recordings are made from the leads. There are two ways to perform a GSR - in active GSR, current is passed through the body, with the resistance measured. In passive GSR, current generated by the body itself is measured.


History

GSR originated in the early 1900s. It was used for a variety of types of research in the 1960s through the late 1970s, with a decline in use as more sophisticated techniques (such as EEG and MRI) replaced it in many areas of psychological research. GSR still sees limited use today, as it is possible to use with low-cost hardware (galvanometer).


Uses

GSR measurement is one component of polygraph devices and is used in scientific research of emotional arousal. GSR is also used by Scientologists, who call their devices E-meters, in their spiritual counseling. They claim to have developed a variety of techniques to improve the reliability and accuracy of the device.

Galvanic Skin Response (GSR)

A change in the ability of the skin to conduct electricity, caused by an emotional stimulus, such as fright.

Galvanic Skin Response (GSR)

GSR-built in ITP
http://www.funnydata.com/gsr/index.php?title=Main_Page

GSR Meter
The simple psycho-galvanometer was one of the earliest tools of psychological research. A psycho-galvanometer measures the resistance of the skin to the passage of a very small electric current. It has been known for decades that the magnitude of this electrical resistance is affected, not only by the subject's general mood, but also by immediate emotional reactions. Although these facts have been known for over a hundred years and the first paper to be presented on the subject of the psycho-galvanometer was written by Tarchanoff in 1890, it has only been within the last 25 years that the underlying causes of this change in skin resistance have been discovered.

The Tarchanoff Response is a change in DC potential across neurones of the autonomic nervous system connected to the sensori-motor strip of the cortex. This change was found to be related to the level of cortical arousal. The emotional charge on a word, heard by a subject, would have an immediate effect on the subject's level of arousal, and cause this physiological response. Because the hands have a particularly large representation of nerve endings on the sensori-motor strip of the cortex, hand-held electrodes are ideal. As arousal increases, the "fight or flight" stress response of the autonomic nervous system comes into action, and adrenaline causes increased sweating amongst many other phenomena, but the speed of sweating response is nowhere near as instantaneous or accurate as the Tarchanoff response.

The most advanced layers of the cortex, unique to Man, link to the thumb and forefinger especially, and there is a further complex physiological response which occurs when the forebrain is aroused. Changes in Alpha rhythms cause blood capillaries to enlarge, and this too affects resistance.

By virtue of the Galvanic Skin Response, autonomic nervous system activity causes a change in the skin's conductivity. The overall degree of arousal of the hemispheres, and indeed the whole brain, is shown by the readings of the GSR psychometer, which does not differentiate between the hemispheres, or between cortical and primitive brain responses. Higher arousal (such as occurs with increased involvement) will almost instantaneously (0.2 - 0.5 sec) cause a fall in skin resistance; reduced arousal (such as occurs with withdrawal) will cause a rise in skin resistance.

Thus a rise or fall relates directly to reactive arousal, due to re-stimulation of repressed mental conflict. Initially this may cause a rise in resistance as this emerging, previously repressed, material is fought against. When the conflict is resolved, by the viewing of objective reality - the truth of exact time, place, form and event - there is catharsis and the emotional charge dissipates; the release of energy giving a fall in resistance.

The Being or "Higher Self" is involved, because it is the Being that knows the objective truth and therefore is in conflict with distorted mental contents. The Being, however, is not part of the brain; it is a quality not a quantity, and is essentially not anywhere, except by consideration. The Being is a non-verbal knowingness that lies back of mental awareness and activity, but which is capable of influencing the composite human being, through will and creative choice, by postulate.

---------------
Biofeedback is the technique of self-regulation of awareness states by the subject. The level of cortical arousal is central to a person's level of awareness, so a machine that can measure this factor is of the first importance in biofeedback. Many papers have been presented on this subject over the last 25 years, and the most important findings of this research are:

A low level of cortical arousal is desirable for relaxation, hypnosis, and the subjective experience of psychic states and unconscious manifestations.
A high level of cortical arousal gives increased powers of reflection, focused concentration, increased reading speed, and increased capacity for long-term recall.
Cortical arousal has a simple relationship to skin conductivity. Arousal of the cortex increases the conductivity of the skin and conversely, a drop in arousal causes a drop in skin conductivity. With a sensitive meter the level of arousal can be brought under conscious control. With a few hours' practice the level of arousal can be consciously controlled over wide limits.

---------------
It has long been known in biofeedback research, that meditation and relaxation procedures cause a rise in skin resistance. It has therefore been assumed that high and low skin resistance correlate directly with relaxation and stress respectively, and that a high resistance indicates a pleasant relaxed state of mind, whereas low resistance indicates tension. However, the reverse is true in a psychotherapy session. When repressed material is coming to the surface (e.g. material associated with guilt or pain), the skin resistance rises and the client experiences feelings of tension; thus in a therapy session, high skin resistance indicates tension, and not relaxation as in meditation. Then, when the repressed material reaches the surface and the negative emotion discharges, there is usually a sudden large drop in skin resistance and the client experiences relief. This demonstrates a correlation between low skin resistance and relaxation of tension, which is in contradiction to the pattern of research findings in meditation.

This contradiction has been noted by Dr. Apter of Bristol University in his book "Reversal Theory". He refers to this as Paradoxical Arousal. His discoveries are that high arousal can be pleasant and exciting when a person is in the (active) Paratelic state, whereas high arousal is experienced as unpleasant in the (thinking) Telic state.

Apter's findings are that a person with a heavy traumatic history experiences high arousal as unpleasant, because the cortical arousal is unequal due to restimulation. It can be demonstrated in many cases that one hemisphere is aroused more than the other, as seen on the Bilateral Meter (a special type of differential GSR meter using twin double-electrodes). In contrast, when cortical arousal is uniform this is experienced as a pleasant state of high energy (the Bilateral meter reflects this).

This is similar to Freud's early findings, that high arousal in a neurotic is experienced as internal excitement, which is unpleasant, whereas a person who is substantially free from neurosis experiences arousal as energy for incitement, i.e. energy for action. Our findings substantiate Freud's early findings. Proportional to a client's erasure or transcendence of traumatic material there is an increased capacity to operate at high arousal, in a relaxed state without discomfort, and at a high emotional tone.

In order to resolve the paradox, I suggest that it would be more effective to correlate high and low skin resistance, not with "relaxation" and "stress" but with "withdrawal and "involvement" respectively; both these terms can refer either to a relaxed or to a tense state. The state of withdrawal is relaxed when it means detachment from worldly cares or abandoning responsibility (Telic); and withdrawal is experienced as tense when it means an inability to confront repressed material (Paratelic).

Involvement is experienced as tense when it means over-reach or anxiety (Telic), and is experienced as relaxed when it means enhanced awareness, or when there is a flash of insight and the sudden clearing away of a mental blockage caused by repressed material (Paratelic). A client who is involved in the session of analysis will be in the Paratelic state; if he goes "out-of-session" this will be a reversal to the Telic state:

It is for the above reasons that a fall of the meter needle, i.e. an increase in arousal, is usually more useful than a rise, i.e. a decrease in arousal, when a list is being assessed to find a case entry point - the most appropriate item to handle. Usually, unless the arousal is too high due to overwhelm or terror, the fall of the needle indicates involvement, hence increased awareness and the ability to access and confront charged material. However, when the needle rises in response to a particular word or concept, this indicates withdrawal; it indicates in most cases that the client does not wish to take responsibility for this area of address.


URL: http://www.trans4mind.com/psychotechnics/gsr.html

Tuesday, January 23, 2007

Fractal Music

"I tried an experiment based on the generation of a Koch curve, assigning a relationship between note pitch and line angle, and another relationship between note duration and line length." by Gerald A. Edgar


url to the site

http://www.skepticfiles.org/en003/fractal.htm

Cambridge Journal

Music without Walls? Music without Instruments

http://journals.cambridge.org/action/displayAbstract?fromPage=online&aid=96175&previous=true&jid=OSO&volumeId=6&issueId=02

FLEXIMUSIC COMPOSER

$20.00 software to create your own music on PC platform

http://www.freedownloadmanager.org/downloads/emotion_software/

THE GEOMETRY OF MUSIC

For years, string theorists have used music as a metaphor for fundamental particles, and now Tymoczko is usiing the mathematics of string theory to understand the fundamentals of music.

The math makes it easier to understand objectively what great musicians and composers do in their head. "When you sit down to interact with a piano, you're actually interacting with a non-Euclidean space, because there are many different ways you can play a C-major chord on a piano," Tymoczko said.

He said orbifolds capture the multidimensionality of music: how harmony interacts with counterpoint, how chords are connected with each other, even how notes are arranged "to minimize the amount of effort that musicians have to make when moving from chord to chord."

On Tymoczko's Web site, you can find additional resources, including his ChordGeometries software, a version of his Science paper and a series of four QuickTime video files that provide further audiovisual explanation. There's even a QuickTime depiction of the famous chords from Deep Purple's "Smoke on the Water."

url to the site

http://cosmiclog.msnbc.msn.com/archive/2006/07/07/950.aspx

This is important -- study Tymoczko's web site---SONGUL

Magenta

Authors
Pietro Casella, and Ana Paiva

MAgentA ( Musical Agent Architecture), which is an Agent that automatically composes background music in real time using the emotional state of the environment within which it is embedded. Its goal is to generate a “film-like music ” output for a virtual environment emphasizing the dramatic aspects of such environment.

The approach followed in MAgentA is that of dynamically choosing an appropriate composition algorithm, among several others stored in a database, which were previously processed and duly associated to a particular emotional state.

MAgentA is in the process of being integrated from an level in the FantasyA Virtual Environment, a wide scale virtual environment game currently being researched with INESC.

url to the site

http://www.springerlink.com/content/89ea28gq2pcbmylp/

Algorithmic Composition for Acoustic Instruments

Bruce Jacob developed an algorithmic composition system that produces scores for acoustic instruments.He is more interested in hearing it performed by live performers than realized upon synthesizers and samplers. He is also more interested in traditional instrumental music than the "beep snort growl" music heard in many computer music concerts and publications today.
He is a purist.

To this end, He has represented my personal composition methodology in a set of algorithms which his computer uses to write music for him. He has also developed a set of filters that "listen" to the music and grade it.
The system is comprised of several parts: one which generates music but pays no attention to the harmonic content, one which filters out the harmonic content that he does not care for, and one which takes small snippets and arranges them into larger pieces. The components are called the COMPOSER, EAR, and ARRANGER modules, respectively. The composer is hand-coded to produce music in a manner close to the way he does, and therefore the structure of the music is similar to that which he composes. The ear is evolved using genetic algorithms to become a filter approximating the way he listens to music. This architecture has been in development since the fall of 1994, coded in Perl5, and is about 5000 lines of code.

occam and nebula

The variations architecture has two implementations right now. The first, variations 1 or occam, focuses mostly on the EAR module, and how to use a musical filter to compose music with the least amount of human interaction. The second, variations 2 or nebula, focuses on the COMPOSER module and is concerned with thematic development. The first version of the system made simple variations on melodies and built up themes melody on top of melody. The newer version, in production as of this writing, is more intelligent at identifying the primary motives of the piece and extends them rather than simply modifying them.

I have his music in my research folder----and url to the site is

http://www.ee.umd.edu/~blj/algorithmic_composition/

Visual Sound

This blog is where I will post my thesis research and ideas.